Suppose you wanted to provide a basic interface where users could set training goals, stuff like "Run 50km in June" perhaps. This seems semi-reasonable right? - well, at least as long as nobody ever wants to set a goal for two weeks.
So surely if I want a goal for one month I can just set Calendar month, pick a day in the month (or maybe it'll even flip to be a month dropdown?), and go, right?
Not so fast bucko, UI has got to be validated and you jackasses aren't going to start putting goals for the past into our system!
Not to worry though, the "calendar month" relative to June 3rd is a slightly weird way to put it but it does make sense. Or does it?
So um ... I can't enter the first because it's in the past, and I must pick the first day of a calendar month ... so it's impossible to specify a goal for June? And you don't even give me an arbitrary start/end date option so I could at least set June 3rd-30th?
Clearly the designer of this never had to actually use it! Arglefarg.
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Garmin's 705 and 305 GPSs have bad UI and UX. Glad too see the engineers made it on the website also to design UI and UX.
The bonds could be exchanged for cotton during and after the war at a price below the current market value. This feature of the loan was meant to encourage blockade running in order to redeem the bonds for cotton. Get Some Dosh
"This article emphasizes a crucial issue in the design process! It's intriguing how frequently UI designers develop interfaces without fully immersing themselves in the user experience. Gaining firsthand insights into user interactions is vital for creating intuitive designs. This disconnect can result in interfaces that fail to meet actual user needs. I appreciate the insights provided and look forward to more discussions on how to bridge this gap in design practices!"
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